![]() ![]() ![]() It is of course just as correct to assume that 1 meter = 3 studs in which case we are playing human-sized characters on a planet with 2.6 times the surface gravity of Jupiter. That is why 20 studs = 1 meter assuming that default ingame gravity = earth gravity. ![]() Now you jump in the air and compare the time it takes for you to touch the ground again compared to the time the ingame character takes to do just the same and it is pretty much the same deal as with the ant vs the cheetah example except that I don’t think you can jump several times your body height like the default roblox character. Gravity on the other hand affects both animals exactly the same but from the perspective of the ant it affects it many times more than the cheetah, and an ant jumping up its body height will reach the ground much sooner than a cheetah jumping up its bodyheight. Although France made the measurement official in 1795, the word 'hectare' comes from the Greek word 'hekaton', meaning one hundred. Fittingly, it does have something in common with Prince Hector: both come from Greece. Some ants for example can run just as fast as a cheetah relative to its bodysize but in absolute terms it is obviously slower. A hectare is a unit of measurement for an area, specifically representing 10,000 square metres. Gravity is the only relevant metric, everything else is relative due to the different perspectives. ![]()
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