![]() ![]() Then, once shooting is complete, you release the flick and wait for the reviews and money to pour in. You can watch as they go through each scene, or go back to running the studio. The simplest is to set a team of one to five screenwriters at work on the genre of your choice, wait for them to craft a generic (yet often surreally funny) era-specific script, then cast your stars and director, hire your crew and send them off to film it. There are three methods for making films. You start by creating a studio lot, filling it with a vast number of sets, hiring and firing your actors, directors, crew and studio staff, then putting them to work on film after film, hoping to release blockbuster after blockbuster, ultimately with the twin aims of making shitloads of cash and reaping armfuls of awards. Why? Because it's the kind of game that lets you unleash your creative side in ways other than just-finding cool new methods for killing people. ![]() I'm doing a lot of thinking is what I'm saying. I think about it when I should be conversing with my wife over dinner. I think about it while staring into space on the lav. ![]() I think about it on the - train on the way home. Do You Know, I really can't remember the last time any game has so captivated my time, my imagination and my enthusiasm as much as The Movies. ![]()
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